Tutorials:How to hang things on a wall

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The placing interface.
The placing interface.

Walls and some items have collisions meaning you won't be able to walk over them or put things on them.
There's however a way to achieve this. Read the following steps:

  • Open your inventory and select an item to drop (like a board)
  • Click just under the upper wall so the item appears at the walkable north limit
  • Click on the up arrow located at the lower left of the screen
  • Notice the "offset" being changed in the middle section of the screen
  • Click on the up arrow until the board appears to be on the wall


The same process can be used to put bottles on a table or stack multiple items on top of each other.



Z-Offset Survival Guide

Notice how dropped objects sometimes end up below already placed ones and sometimes don't. That is controlled by the Z offset. Every grid square has a basic value of 0, but their value relative to one another varies for the Y coordinates.

Look at the table at 13,6 in the picture above. Let's say you want to drop a "Balthazar's Notes" on it. If you put the note one square above it at 13,5 and use the down arrow to place it on the table. If you click "accept", it will disappear under the table. However, if you drop the note one square below the table at 13,8 and use the up arrow, it will be on the table. That is due to the relative Z value between squares along the Y axis.

When you drop the Note at 13,5 the table at 13,6 is considered as having a Z+5 compared to it. As such, for the note to appear on top you must give it a value of Z+6 or higher.

When objects have equal Z value the last dropped will be on top but server reset might mess with it, so it is recommended to use the Z offset to make sure the layering will not change.


See Also

Items:Decorative